

Tweak to AI's understanding of gravity and forces to improve their behavior on slopes and banked corners. Fixed an issue with some in-game web links that would wrongly open in a Steam overlay whenever -webdev startup argument was being used. Fixed an issue where watching an instant replay that featured a pitstop would result in receiving fresh tyres a second time after coming back to gameplay. Fixed an issue where the ideal raceline would feature oddly positioned brake warnings. Fixed a bug where pitstop sounds wouldn't work in replays. Fixed a case where AI could be caught not shifting up when it thought it had too low grip on the powered wheels. Improved logic of the sound triggers in both replays and multiplayer. Fixed a bug where gearshift backfires would not make sounds in replays. Fixed a bug where a multiplayer server in a closed qualifying session would still be displayed as "joinable" in the multiplayer list. AI - Improvements to their decision making in going for a defensive line while being followed AI - Improvements to their handling of traffic in multiclass racing Various improvements to simulating Electric powered cars for player and AI, pitstops, etc. Controllers - Updated default FFB profiles for Fanatec CSL and CSR We still have to fix some forces not being stopped upon pressing ESC and sawtooth effects, which we will do together with the hardware manufacturer. Added "safe" default profiles for the 3 variants of Simucube 2 wheelbases. Controllers - First iteration of support for Simucube - Added communication of in-game selected wheelrange to the simucube driver. Controllers - Added default profile for Simagic wheelbase Controllers - Reduced Minimum force for all Logitech wheels, and added a 10% slip effect HUD - Moved the huge Disqualification notifications to the "butterHUD" system (the smaller left side notifications) Dedicated server - Added controls to Export and Import settings (if the host IP changes, the settings are still being lost, but at least you can now recover the settings in a couple clicks by importing a backup) Added a filter for this to the MP lobby list menu. Ranked Multiplayer - Added an option to set minimum requirements in rating and safety for a player to be allowed in a ranked session. Außerdem wurde die AI überarbeitet.ĭas Änderungsprotokoll benennt darüber hinaus weitere Bereiche in denen Verbesserungen erfolgt sind und konkrete Fehler die behoben wurden. Die 4,1 GB große Aktualisierung bringt wie gewohnt bei Fahrzeugen und Strecken Detailverbesserungen aber enthält diesmal auch für alle Wagen Anpassungen hinsichtlich des Verhaltens der Reifen, bei den Gangwechseln und neue Sounds.
#RACEROOM RACING EXPERIENCE SYSTEM REQUIREMENTS PC UPDATE#
ZoomFür RaceRoom Racing Experience ist seit Mitte der Woche ein neues Update verfügbar. Was sich in RaceRoom Racing Experience mit V0.9.0.935 ändert, kann hier herausgefunden werden. Sector3 Studios hat seiner PC-Rennsimulation ein neues, großes Update verpasst.
